Author Topic: !OUTDATED INFORMATION! -- The Novella: Final Fantasy X-2.5 ~Eternal Cost~  (Read 110803 times)

Internal Medicine Doctor

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #240 on: February 14, 2014, 04:26:45 pm »
Speaking of forum popularity, I'd ask humbly for all of you who care to spread the word of this place.
It could truly become a great symposium of information, and a really fun community as well.
I hear tumblr is a good place for encouraging people to jump on board things. I'm not awfully engrained in the social media circles.

I added an icon to the FFX board. Seeing as how FFX-3 won't be the selling point any longer, some liberties need to be taken in flowing life through this place.


I do hope they follow through a la Lightning Returns, though.
This potential game has too much prospect to be shot down now.

Aristoteles

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #241 on: February 14, 2014, 04:43:50 pm »
On the note of translations, we've lost both of our own.

KaminaSan has been MIA for quite a while now. I doubt his priorities lie in translation; it's safe to say he's jumped the boat.

Pixel has declined to translate further; the material in the novella was not worthy of all the work needed to translate it, he said.


Only Chapter 1 has been translated. If you guys want, I can post the transcript for viewing.
However, it looks as if further novella translation will have to be derived from foreign sources.

CoL, if you have any further ideas as to which the forum can do, such as the dressphere contest, please don't hesitate in sending me a message. I'd like to discuss these things you have in mind.

I'd be willing to translate if someone could send me some scans. I'm probably going to buy the novella as well, this thread has spiked my curiosity.

Ananda

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #242 on: February 14, 2014, 04:50:56 pm »
Well, now that unffortunately X-3 won't exist, you guys actually made me happy with the new ideas of an amazinX/X-2 forum, its sounds fun!
And the idea of the dresspheres is amazing, thanks guys for cheering me up :-)
FFX ;-)

TresDias

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #243 on: February 14, 2014, 08:43:34 pm »
IMD, you should go ahead and post the transcript of the first chapter. For those curious here, as a "selling point" for your forum and to maybe draw folks interested in sharing translation efforts.

Quote from: LM_Nova
Don't despair just yet kids. While it might  be a few years off I still believe this game has a decent shot of being made. Why? Why the hell would SE go through the changes of not only re-releasing the game and its sequel in HD, a written novel, and a audio drama (which they've gotten the original English voice actors for) if they weren't going to make another game. Why waste time and money stirring up interest? Like someone at the company stated early on "the fans have to demand it". People shout loudest for what they can't have and this could very well be a marketing strategy. Nobody gives a damn about Lightning; people freakin' return copies of FFXIII and FFXIII-2 in droves and Square Enix doesn't seem the least bit detoured. This is a story however that people are at least invested in.

I like your optimism, but it's not really solid reasoning. It isn't a waste of time or money for SE because a) the book sold and they barely had to pay anyone for that, and b) the audio drama being included is a bonus incentive for people who bought the original games to buy the HD Remaster.

It's not like they won't be seeing a return on the effort.

Hell, look at The Kids Are Alright. That hasn't led to a new FFVII game, even with the cliffhanger from Dirge of Cerberus's secret ending.

LM_Nova

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #244 on: February 15, 2014, 12:46:34 am »
Dirge of Cerberus' was a hot mess, fans in the east and west agreed on that one. FFX has a solid core of loyal fans who would be all to eager to revisit the world of Spira especially in light of the disappointing string of games that have been released in its wake. But given Square Enix history to veer left (i.e Dirge Of Cerberus) maybe the introduction of Chuami would be a launching pad for Auron to get his own game! Now I'd pay good money to play that  ;D

TresDias

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #245 on: February 15, 2014, 11:54:00 am »
To be fair, FFVII has at least an equally solid core group of fans who would be eager to see a conclusion to that series.

LM_Nova

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #246 on: February 15, 2014, 12:58:18 pm »
In all fairness FFVII got more attention than any other FF game ever produced, a theatrical sequel and two platform games (three if you count Before Crises). Pretty much all the main questions about the game have been addressed where as in FFX there's still much that is unexplained. In that aspect a prequel could make more sense than a sequel. Look at Crisis Core, we all knew how that game was going to end and it was still great! The developers seemed less concerned about catering to fan service unlike FFX-2 which was mainly a giant mini game with the girls running around in skimpy outfits. And there were times when it deliberately avoided giving explanations to pressing mysteries.
There is lots of money to be made here still and if we get some great material out of it I'll be thrilled.

TresDias

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #247 on: February 15, 2014, 02:30:34 pm »
In all fairness FFVII got more attentiom than any other FF game ever produced ...

Of course it did. No question. But that's not what we were discussing. I was responding to your reasoning that SE is playing a coy game and actually had definite plans for a new game (the time and money spent argument, and the appeal to there being a solid fanbase), as they are seeing a return on their investment for the former and the latter doesn't seem to have mattered in FFVII's case, even where there has been a major cliffhanger dangling for eight years.

Quote from: LM_Nova
Pretty much all the main questions about the game have been addressed ...

Except a conclusion to the story. =P

Quote from: LM_Nova
... where as in FFX there is still much that is unexplained.

Do you have some examples? I can't think of any lingering oddities that weren't addressed by the Ultimanias.

It was odd in X-2 that nobody talked about doing sendings, but the audio drama has taken care of even that now.

What little mysteries there may be otherwise (I really can't think of any eating at my brain these past 10+ years) don't amount to an unfinished story. X-2 tied everything up neatly until -Eternal Cost- and -Will- came along.

LM_Nova

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #248 on: February 16, 2014, 01:45:20 am »
One big example is the FFX FFVII connection. In FFX-2 it was heavily implied that Spira is in fact the same world that FFVII takes place in. The boy genius of the Gullwings who bears the future company's name was last spoken of working on a major project with entrepreneur extraordinary Rin. Remember when Shinra stated that it was possible to harness vast amounts of energy from the Farplane and Yuna envisioning a huge city of lights? It could be the major point of contention in FFX-3. After all in the game Rin was shown to have flexible morals when it came to ensuring the progress of machina.

Speaking of the Farplane that’s another unsolved mystery. During all of FFX-2 the Farplane was said to be unstable resulting in it being non accessible. I do recall a NPC explaining that the only people that could fix the problem were the Guado, but due to the fact that they weren't in Guadosalam at that point it couldn't be done. Just what was the problem exactly? How was it, if ever, resolved?

Square is playing a "coy game" because they want to be as certain as possible that fans are going to buy another FFX sequel before they invest time and money into making a full-fledged game. They won't waste time if fans are lukewarm to the idea. I think they finally got the message with Lightning; if fans don't find the character engaging they’re not going to care about them no matter how "cool" they look on the surface.  Final Fantasy is Square Enix flagship game series, but due to poor direction its lost serious clout over the years. It's to the point where even their most loyal fans are leery of anything new they put out. So yeah, the developers are going to be inclined to go back to the well and expand the story of past successful games because fans are invested in those character and they want to woo folks back.
On the issue of VII you can’t compare it to X in regards of a concluding the story because it was done in Advent Children. Square went off on some wild tangent in Dirge Of Cerberus. Also, and I think many share my opinion; Square Enix (not Square) has all but ruined Cloud. I don’t know who this whining, brooding emo poser is but MY Cloud dressed in drag, went on awkward dates and said “let’s mosey”.

TresDias

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #249 on: February 16, 2014, 11:03:00 pm »
Shinra's descendants establish the Shin-Ra Company on another world (FFVII's world) thousands of years later. This is explained in a couple of the Ultimanias. Cid Highwind's Shera airship belonged to the Spiran settlers. These aren't really loose ends.

The Farplane's instability in X-2 was caused by Shuyin, if I recall correctly. His malice warped even the fayth when they went to stop him.

Quote from: LM_Nova
On the issue of VII you can’t compare it to X in regards of a concluding the story because it was done in Advent Children. Square went off on some wild tangent in Dirge Of Cerberus. Also, and I think many share my opinion; Square Enix (not Square) has all but ruined Cloud. I don’t know who this whining, brooding emo poser is but MY Cloud dressed in drag, went on awkward dates and said “let’s mosey."

Well, regardless of your personal opinion of Dirge, Genesis or Crisis Core, the fact remains that the story is incomplete while X's was perfectly wrapped up with no loose ends.

As for Cloud, he was neither whiney nor emo. He did the opposite of that. Whiney/emo people ***** to anyone who will listen and tend to complain incessantly about inconsequential bull****. Cloud shut himself off from the people he loved, whom he felt unworthy of, while he was dying and unable to find a cure for his dying adopted son. He was faced with those crushing developments while trying to recover from the survivor's guilt he felt regarding two other people he loved whose deaths he blamed himself for.

He didn't share his feelings with anyone until Tifa blessed him out, so I don't know where you're getting "emo" from. Advent Children depicts the last day in almost two years of emotional anguish and soul-searching.

And if you don't think being terminally ill yourself, feeling useless because you can't help your terminally ill child and being wracked with guilt over two other people you love being dead are valid reasons to brood -- well, I don't know what to tell you. It's going to be pretty impossible for us to have a constructive conversation if those emotions amount to being "whiney" in your eyes.
« Last Edit: February 16, 2014, 11:09:38 pm by TresDias »

LM_Nova

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #250 on: February 17, 2014, 01:10:56 am »

And if you don't think being terminally ill yourself, feeling useless because you can't help your terminally ill child and being wracked with guilt over two other people you love being dead are valid reasons to brood -- well, I don't know what to tell you. It's going to be pretty impossible for us to have a constructive conversation if those emotions amount to being "whiney" in your eyes.

My negative feelings towards Cloud in the way he is being portrayed in the progressing story of VII does not limit my capacity to hold a constructive conversation. But that’s not what our discussion is about. We were debating the validity of another FFX sequel.
The fact of the matter is at the end of both games (VII and X) the stories were complete. All the central conflicts involving the protagonist were solved.

However, that’s the point of sequels, to expand characters and put them in new situations and conditions that allow them to grow and change. The different on screen dimensions they face breathe new life into familiar territory. We as fans may react begrudgingly to the changes but ultimately they make the characters more complex and interesting….if only to **** and moan about them. ;)

TresDias

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #251 on: February 17, 2014, 06:47:28 pm »
Quote from: LM_Nova
The fact of the matter is at the end of both games (VII and X) the stories were complete. All the central conflicts involving the protagonist were solved.

Are you talking about FFVII or the overall Compilation of FFVII? I really don't know how one could look at Crisis Core and then Dirge's ending and think there's a resolution there.

If your concern is more with the central conflicts of the protagonist(s), even then there are dangling threads from Dirge and CC. Zack let Genesis live. Whatever Genesis does now is a result of two things: whatever "lesson" he took from that experience in the Banora Underground and Zack letting him live.

One would think this significant for Cloud in light of him being Zack's "living legacy." Genesis's awakening is also clearly a result of the events of Dirge (i.e. the planet has awoken him to serve some purpose after what happened with Omega).

This story is not finished, so I have to affirm that FFVII made more sense as grounds for another title than FFX. At this point, they are both on even ground, but prior to -Eternal Cost- and -Will-, FFVII was the only one of the two that would be an intuitive choice.
« Last Edit: February 17, 2014, 06:58:44 pm by TresDias »

LM_Nova

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #252 on: February 18, 2014, 02:05:50 am »

Are you talking about FFVII or the overall Compilation of FFVII?

When I mentioned FFVII I meant the very first game before SE decided to make it a compilation series.

Don’t be deceived by the torch I hold for FFX, I would love to see a real full blown sequel to FFVII just as much as anyone else but that is extremely unlikely. As I’ve stated in the past it all boils down to time. In order to create a game that depicts a sprawling planet without restriction that meet fans expectations as a true successor to the original game it would take a couple of years. Square Enix is seemly refusing to do this because it would detract efforts from the other games their producing chiefly FFXV. Basically the only way SE is going to touch VII (remake or sequel) is if they don’t hit a home run with XV.

I think that is the reason why developers are laying the ground work to continue the story of X and draw old fans back in. Their saving Final Fantasy VII as their last resort.

TresDias

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #253 on: February 18, 2014, 10:40:46 pm »
Yoshinori Kitase has an extremely out-of-touch view of gaming and gamers:

http://www.joystiq.com/2014/02/17/square-enix-producer-kitase-on-lightning-returns-reviews-hd-rem/

He really thinks it would take ten years to make a full-sized game in VII's world. That would only be the case because he's a graphics ****.

Internal Medicine Doctor

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Re: The Novella: Final Fantasy X-2.5 ~Eternal Cost~
« Reply #254 on: February 19, 2014, 02:27:15 pm »
What's that word you used?

I thought there wasn't a censor in place.